using System;
using System.Collections.Generic;
using System.Text;

namespace BoOnce.Xml
{
    class PunchXml
    {
        /// <summary>
        /// The Name muste match with the Animation.Name
        /// </summary>
        public String Name = "Name";
        public int Damage = 10;
        public float Distance = 100.0f;
        // projection ...
    }
}
